使用其他的GS 老是跳出对话框 里面还出下面的错误
Gate information data load complete.
[Skill] Skill information data load complete
[Skill_Local] Skill information data load complete
00:14:23 [Option Reload] ≮≮≮ MaxUser ≠≠≠ : 1500
Guild creation option 1
Guild delete option 1
Characters above level 100 can create a guild
00:14:23 [Option] Trade on
[Option] ChaosBox = 1
[Option] ChaosEvent = 0
[Option] ChaosEventServer = 218.62.120.3 ; chao
[Option] AttackEventRegenTime = 0
00:14:23 [Option] Required time to decrease Murderer-level : 1(s)
00:14:23 [Option] Auto Looting Time Set : 20
00:14:23 [Option] No dropping item when killed by Murderer
00:14:23 [Option] Item drop rate : 10 %
00:14:23 [DevilSquare] Close
00:14:23 [DevilSquare] Sync Open Time. [44]min remain
00:14:23 [Option] Connect Server IP(218.62.120.3) / PORT(55557)
User Object Size = 5516
M:\eventitembag.txt Item Load Complete
M:\eventitembag2.txt Item Load Complete
M:\eventitembag3.txt Item Load Complete
00:14:26 [StarOfXMas] Eventitemnum = 459,EventItemLevel = 1, EventItemDropRate = 2, ItemDropRate = 30, ExItemDropRate = 0
M:\eventitembag4.txt Item Load Complete
M:\eventitembag5.txt Item Load Complete
M:\eventitembag5.txt Item Load Complete
Data file read error M:\eventitembag6.txt
Data file read error M:\eventitembag7.txt
M:\eventitembag8.txt Item Load Complete
M:\eventitembag9.txt Item Load Complete
M:\eventitembag10.txt Item Load Complete
M:\eventitembag11.txt Item Load Complete
M:\eventitembag12.txt Item Load Complete
M:\eventitembag13.txt Item Load Complete
M:\eventitembag14.txt Item Load Complete
M:\eventitembag15.txt Item Load Complete
00:14:26 [none] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 0, ExItemDropRate = 0
M:\eventitembag17.txt Item Load Complete
00:14:26 [none] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1
M:\eventitembag18.txt Item Load Complete
00:14:26 [none] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1
M:\eventitembag19.txt Item Load Complete
M:\DevilSquare.dat file load!
M:\BloodCastle.dat file load!
M:\RingAttackEvent.dat file load!
M:\CastleDeepEvent.dat file load!
M:\ChaosCastle.dat file load!
[DOTH] M:\EventManagement.dat file load!
IsSetItem Check error: (itemnum:-1)
IsSetItem Check error: (itemnum:-1)
IsSetItem Check error: (itemnum:-1)
IsSetItem Check error: (itemnum:-1)
IsSetItem Check error: (itemnum:-1)
IsSetItem Check error: (itemnum:-1)
IsSetItem Check error: (itemnum:-1)
Shop data load complete
00:14:38 [DevilSquare] Close
00:14:39 [DevilSquare] Sync Open Time. [41]min remain
00:14:39 [Blood Castle] (1) Angel King's Monster Position Doesn't Exist
00:14:39 [Blood Castle] (1) Sync Open Time. [15] min remain
00:14:39 [Blood Castle] (1) SetState CLOSED
00:14:39 [Blood Castle] (2) Angel King's Monster Position Doesn't Exist
00:14:39 [Blood Castle] (2) Sync Open Time. [15] min remain
00:14:39 [Blood Castle] (2) SetState CLOSED
00:14:39 [Blood Castle] (3) Angel King's Monster Position Doesn't Exist
00:14:39 [Blood Castle] (3) Sync Open Time. [15] min remain
00:14:39 [Blood Castle] (3) SetState CLOSED
00:14:39 [Blood Castle] (4) Angel King's Monster Position Doesn't Exist
00:14:39 [Blood Castle] (4) Sync Open Time. [15] min remain
00:14:39 [Blood Castle] (4) SetState CLOSED
00:14:39 [Blood Castle] (5) Angel King's Monster Position Doesn't Exist
00:14:39 [Blood Castle] (5) Sync Open Time. [15] min remain
00:14:39 [Blood Castle] (5) SetState CLOSED
00:14:39 [Blood Castle] (6) Angel King's Monster Position Doesn't Exist
00:14:39 [Blood Castle] (6) Sync Open Time. [15] min remain
00:14:39 [Blood Castle] (6) SetState CLOSED
00:14:39 [Blood Castle] (7) Angel King's Monster Position Doesn't Exist
00:14:39 [Blood Castle] (7) Sync Open Time. [15] min remain
00:14:39 [Blood Castle] (7) SetState CLOSED
00:14:39 [Chaos Castle] (1) Sync Start Time. [705] min remain (START HOUR:12, MIN:0)
00:14:39 [Chaos Castle] (1) SetState CLOSED
00:14:39 [Chaos Castle] (2) Sync Start Time. [705] min remain (START HOUR:12, MIN:0)
00:14:39 [Chaos Castle] (2) SetState CLOSED
00:14:39 [Chaos Castle] (3) Sync Start Time. [705] min remain (START HOUR:12, MIN:0)
00:14:39 [Chaos Castle] (3) SetState CLOSED
00:14:39 [Chaos Castle] (4) Sync Start Time. [705] min remain (START HOUR:12, MIN:0)
00:14:39 [Chaos Castle] (4) SetState CLOSED
00:14:39 [Chaos Castle] (5) Sync Start Time. [705] min remain (START HOUR:12, MIN:0)
00:14:39 [Chaos Castle] (5) SetState CLOSED
00:14:39 [Chaos Castle] (6) Sync Start Time. [705] min remain (START HOUR:12, MIN:0)
00:14:39 [Chaos Castle] (6) SetState CLOSED
Total 1 count IP load
LoginServer connect IP[ 218.62.120.3 ]
RankingServer Connect IP [ 218.62.120.3 ; !!!> ]
EventChip Connect IP [ 218.62.120.3 ; !!!> ]
DataServer connect IP[ 218.62.120.3 ] PORT [ 55960 ]
DataServer connect IP[ 218.62.120.3 ] PORT [ 55962 ]
ExDB Server Check..
ExDB Server Online
GameServer create PORT [ 55901 ]
[CastleSiege] CCastleSiege::DataRequest() - REQUEST DATA FIRST
[CastleSiege] CCastleSiege::DataRequest() - REQUEST DATA AGAIN
00:14:46 [CastleSiege] CCastleSiege::Init() - START
[CastleSiege] CCastleSiege::CreateAllCsGateLever() ERROR - Failed to Create Gate Lever : GateIndex:1
[CastleSiege] CCastleSiege::CreateAllCsGateLever() ERROR - Failed to Create Gate Lever : GateIndex:2
[CastleSiege] CCastleSiege::CreateAllCsGateLever() ERROR - Failed to Create Gate Lever : GateIndex:3
[CastleSiege] CCastleSiege::CreateAllCsGateLever() ERROR - Failed to Create Gate Lever : GateIndex:4
[CastleSiege] CCastleSiege::CreateAllCsGateLever() ERROR - Failed to Create Gate Lever : GateIndex:5
[CastleSiege] CCastleSiege::CreateAllCsGateLever() ERROR - Failed to Create Gate Lever : GateIndex:6
[CastleSiege] CASTLE SIEGE DATA SETTING FAILED [0x81] - m_iCastleDataLoadState != CASTLESIEGE_DATALOAD_2 (0)
[CastleSiege] CASTLE SIEGE DATA SETTING FAILED [0x81] - m_iCastleDataLoadState != CASTLESIEGE_DATALOAD_2 (0)
[CastleSiege] CCastleSiege::Init() - CheckSync() == FALSE
error-L2 : header error (D:\WORK\MU_UNICODE_WORK\MuGameServer\SOURCE\wsJoinServerCli.cpp 288)lOfs:0, size:8
00:15:39 Error-L10
WSAAccept() failed with error 10004
00:16:40 Error-L10
00:17:42 Error-L10
00:18:44 Error-L10
00:19:46 Error-L10
00:20:49 Error-L10
00:21:51 Error-L10
00:22:53 Error-L10
00:23:53 Error-L10
00:24:55 Error-L10
00:25:56 Error-L10
00:26:59 Error-L10
00:28:00 Error-L10
00:29:01 Error-L10
00:30:04 Error-L10
00:31:06 Error-L10
00:32:12 Error-L10
00:33:15 Error-L10
Whole connection closed
Connect Error D:\WORK\MU_UNICODE_WORK\MuGameServer\SOURCE\wsJoinServerCli.cpp 37
Msg error
Connect Error D:\WORK\MU_UNICODE_WORK\MuGameServer\SOURCE\wsJoinServerCli.cpp 37
Msg erro