普通FNRGSSet.ini:
//**********************************************************************************************************
// GameServer Funtion Information
//**********************************************************************************************************
[GameServerInfo]
;--------------------------------------------------------------------------------------------------------
; Ring Event Quest Complete Reward Item 1 : White Mage(白色魔法师逆袭事件奖励)
;--------------------------------------------------------------------------------------------------------
;Bless Gem(默认是掉祝福宝石)
;Item Type, Default (14)
FNRWhiteMageItemType = 14(祝福宝石大号码)
;Item Index (Number), Default (13)
FNRWhiteMageItemIndex = 13 (祝福宝石小号码)
;--------------------------------------------------------------------------------------------------------
; Ring Event Quest Complete Reward Item 2 : Ork
;--------------------------------------------------------------------------------------------------------
;Mage Ring (默认掉魔法指环)
;Item Type, Default (13)
FNROrkItemType = 13(魔法指环大号码)
;Item Index (Number), Default (20)
FNROrkItemIndex = 20(魔法指环小号码)
;--------------------------------------------------------------------------------------------------------
; BloodCastle Quest Complete Reward Item (血城奖励)
;--------------------------------------------------------------------------------------------------------
;Chaos Gem(默认是玛雅宝石)
;Item Type, Default (12)
FNRBloodItemType = 12 (玛雅宝石大号码)
;Item Index (Number), Default (15)
FNRBloodItemIndex = 15 (玛雅宝石小号码)
;--------------------------------------------------------------------------------------------------------
; LuckyBox And KundunBox Drop Monster(掉落幸运宝箱和昆顿宝箱的怪物 )
;--------------------------------------------------------------------------------------------------------
;LuckyBox, Default (43)(幸运宝箱)
FNRLuckyBoxMonster = 43
;+1 KundunBox, Default (78)(+1 昆顿宝箱, 默认 (78) )
FNRKundunbox1Monster = 78
;+2 KundunBox, Default (53) (下面的不打了)
FNRKundunbox2Monster = 53
;+3 KundunBox, Default (79)
FNRKundunbox3Monster = 79
;+4 KundunBox, Default (80)
FNRKundunbox4Monster = 80
;+5 KundunBox, Default (82)
FNRKundunbox5Monster = 82
;--------------------------------------------------------------------------------------------------------
; Elf Summon Monster (好像是弓箭手召唤怪物)
;--------------------------------------------------------------------------------------------------------
;Goblen (26)
FNRElfGoblen = 26
;StoneMonster (32)
FNRElfStoneMonster = 32
;Assasin (21)
FNRElfAssasin = 21
;EliteYetti (20)
FNRElfEliteYetti = 20
;DarkNight (10)
FNRElfDarkNight = 10
;Barly (150)
FNRElfBarly = 150
;Soldier (151)
FNRElfSoldier = 151
;--------------------------------------------------------------------------------------------------------
; Price
;--------------------------------------------------------------------------------------------------------
;SoulPotion, Default (1500000)(灵魂宝石默认价格)
;No Relation With Cardinality (1 EA And 255 EA Is Same In Price)
FNRSoulPotionPrice = 100000(灵魂宝石商店卖的价格)
;Guardian Gem, Default (60000000)
FNRGuardianGemPrice = 600000(守护宝石商店卖的价格)
;--------------------------------------------------------------------------------------------------------
; ChaosCastle Quest Startable Minimum Entered Player Count (赤色要塞活动开始的最少人数限制)
;--------------------------------------------------------------------------------------------------------
;1 (1 Player Can Start Quest)(1 个玩家也可以开始活动)
;2 (1 Player Can't Start Quest)(2个玩家也可以开始活动)
;Default (2)
FNRCCcanstartplayer = 1
;--------------------------------------------------------------------------------------------------------
; ChaosCastle Quest Complete Reward Item 1 (赤色掉落物品1)
;--------------------------------------------------------------------------------------------------------
;Reward Item 1 Drop Rate, Default (50%) (掉落机率)
FNRCCRewardItem1DropRate = 10
;Calculation Fomula : ItemType*32 + ItemIndex(Number) (大号码*32加小号码)就等于掉落物品代码
;Bless Gem, Default (461)(默认是祝福宝石的物品代码,举例 461=14*32+13)
FNRCCRewardItem1A = 461(要掉什么自己算)
;Creative Gem, Default (470)(默认是创造宝石的物品代码)
FNRCCRewardItem1B = 470 (自己算)
;--------------------------------------------------------------------------------------------------------
; ChaosCastle Quest Complete Reward Item 2 (赤色掉落物品2)
;--------------------------------------------------------------------------------------------------------
;Reward Item 2 Drop Rate, Default (95%)(掉落机率)
FNRCCRewardItem2DropRate = 10
;Calculation Fomula : ItemType*32 + ItemIndex(Number)(大号码*32加小号码)就等于掉落物品代码
;Soul Gem, Default (462)(默认是灵魂宝石的物品代码)
FNRCCRewardItem2A = 462 (自己算)
;Life Gem, Default (464)(默认是生命宝石的物品代码)
FNRCCRewardItem2B = 464 (自己算)
;--------------------------------------------------------------------------------------------------------
; ChaosCastle Quest Complete Reward Item 3 : Lucky Box Item + Set Item
;--------------------------------------------------------------------------------------------------------
;FNRCCRewardItem1DropRate, FNRCCRewardItem2DropRate Is Lower, Drop Rate Of Reward Item 3 Is Higher !!!!
;If FNRCCRewardItem1DropRate, FNRCCRewardItem2DropRate Is 1%, Drop Rate Of Reward Item 3 Is Almost 100%
(赤色掉落物品1和赤色掉落物品2掉落越低.赤色掉落物品3(套装)掉落机率越高
;--------------------------------------------------------------------------------------------------------
; Max Level (人物最高等级)
;--------------------------------------------------------------------------------------------------------
;Default (400)(默认是400)
FNRMaxLevel = 500
;--------------------------------------------------------------------------------------------------------
; Exp Calculation Fomula (下面是人物升级的经验公式,不用管它)
;--------------------------------------------------------------------------------------------------------
;Fomula 1 : Level <= FNRECCL
; Exp = (Level+9)*Level*Level*10
;Fomula 2 : Level > FNRECCL
; Exp = [(Level-FNRECCL)+9]*(Level-FNRECCL)*(Level-FNRECCL)*1000+(Level+9)*Level*Level*10
;Default (255)
FNRECCL = 255
攻城FNRGSSet.ini
//**********************************************************************************************************
// GameServer Funtion Information
//**********************************************************************************************************
[GameServerInfo]
;--------------------------------------------------------------------------------------------------------
; LordMix
;--------------------------------------------------------------------------------------------------------
;LordMix Needed Gauardian Gem Count, Default (30) (城主合成需要的守护宝石数,默认是30个)
FNRLordMixGGCount = 2
;LordMix Needed Zen, Default (1000000000)(城主合成需要的金钱,默认是10亿)
FNRLordMixNeedZen = 1000000
;LordMix Count Max Per A Day, Default (0) (城主每天合成的次数,默认是1次)
;0 (1 Count) -1 (2 Count) -2 (3 Count) ...
FNRLordMixCountTodayMax = -5
;--------------------------------------------------------------------------------------------------------
; Max Level (人物最高等级)
;--------------------------------------------------------------------------------------------------------
;Default (400) (默认是400级)
FNRMaxLevel = 500
;--------------------------------------------------------------------------------------------------------
; Exp Calculation Fomula (下面是经验升级公式)
;--------------------------------------------------------------------------------------------------------
;Fomula 1 : Level <= FNRECCL
; Exp = (Level+9)*Level*Level*10
;Fomula 2 : Level > FNRECCL
; Exp = [(Level-FNRECCL)+9]*(Level-FNRECCL)*(Level-FNRECCL)*1000+(Level+9)*Level*Level*10
;Default (255)
FNRECCL = 255